Video game loot boxes are psychologically akin to gambling

Author: Drummond, A. & Sauer, J. D.

Description: Video games are increasingly exposing young players to randomized in-game reward mechanisms, purchasable for real money — so-called loot boxes. Do loot boxes constitute a form of gambling?

Subject headings: Video games; Gambling; Adolescents; Children

Publication year: 2018

Journal or book title: Nature human behaviour

Volume: 2

Issue: 8

Pages: 530-532

Find the full text: https://www.nature.com/articles/s41562-018-0360-1

Find more like this one (cited by): https://scholar.google.com/scholar?cites=5250045713183242136&as_sdt=5,26&sciodt=0,26&hl=en

Type: Journal article

Serial number: 3083

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.